Add crop/rotate, more presets, and several new film effects
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Docker / build-and-push (push) Successful in 2m58s
All checks were successful
Docker / build-and-push (push) Successful in 2m58s
Chromatic aberration, dust & scratches, light-leak shape variety (bloom/streak/corner), double exposure, and grain size/color controls, plus polaroid/infrared/black & white presets and non-destructive crop+rotate ahead of the existing effect stack. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
425
app.js
425
app.js
@@ -6,12 +6,29 @@
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const canvas = document.getElementById('canvas');
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const ctx = canvas.getContext('2d');
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const aspectRow = document.getElementById('aspect-row');
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const rotateLeftBtn = document.getElementById('rotate-left-btn');
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const rotateRightBtn = document.getElementById('rotate-right-btn');
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const presetRow = document.getElementById('preset-row');
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const grainSlider = document.getElementById('grain');
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const grainSizeSlider = document.getElementById('grain-size');
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const grainColorToggle = document.getElementById('grain-color-toggle');
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const vignetteSlider = document.getElementById('vignette');
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const halationSlider = document.getElementById('halation');
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const aberrationSlider = document.getElementById('aberration');
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const dustSlider = document.getElementById('dust');
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const rerollDustBtn = document.getElementById('reroll-dust');
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const leakSlider = document.getElementById('leak');
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const leakShapeRow = document.getElementById('leak-shape-row');
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const rerollLeakBtn = document.getElementById('reroll-leak');
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const presetRow = document.getElementById('preset-row');
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const addExposureBtn = document.getElementById('add-exposure-btn');
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const removeExposureBtn = document.getElementById('remove-exposure-btn');
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const exposureInput = document.getElementById('exposure-input');
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const exposureControls = document.getElementById('exposure-controls');
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const exposureBlend = document.getElementById('exposure-blend');
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const exposureOpacity = document.getElementById('exposure-opacity');
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const resetBtn = document.getElementById('reset-btn');
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const newPhotoBtn = document.getElementById('new-photo-btn');
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@@ -21,33 +38,70 @@
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const resultPanel = document.getElementById('result-panel');
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// Offscreen canvases reused across renders so we're not allocating per frame.
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const source = document.createElement('canvas'); // original, rotated, uncropped
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const sourceCtx = source.getContext('2d');
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const work = document.createElement('canvas');
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const workCtx = work.getContext('2d');
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const bloom = document.createElement('canvas');
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const bloomCtx = bloom.getContext('2d');
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const noiseCanvas = document.createElement('canvas');
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const noiseCtx = noiseCanvas.getContext('2d');
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const channelCanvas = document.createElement('canvas');
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const channelCtx = channelCanvas.getContext('2d');
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let originalImg = null;
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let exposureImg = null;
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const PRESETS = {
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none: { filter: 'none' },
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// "pick a vibe" presets rather than raw white-balance sliders, per
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none: { filter: 'none' },
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// "Pick a vibe" presets rather than raw white-balance sliders, per
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// PROPOSAL.md — expressed as CSS filter strings applied at draw time.
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warm: { filter: 'sepia(0.6) saturate(1.8) hue-rotate(-15deg) contrast(1.1) brightness(1.05)' },
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cool: { filter: 'saturate(1.9) hue-rotate(165deg) contrast(1.2) brightness(0.9)' },
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faded: { filter: 'sepia(0.2) saturate(0.35) contrast(0.7) brightness(1.15)' },
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warm: { filter: 'sepia(0.6) saturate(1.8) hue-rotate(-15deg) contrast(1.1) brightness(1.05)' },
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cool: { filter: 'saturate(1.9) hue-rotate(165deg) contrast(1.2) brightness(0.9)' },
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faded: { filter: 'sepia(0.2) saturate(0.35) contrast(0.7) brightness(1.15)' },
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polaroid: { filter: 'contrast(1.25) brightness(0.92) saturate(0.85) hue-rotate(6deg) sepia(0.18)' },
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infrared: { filter: 'hue-rotate(275deg) saturate(2.2) contrast(1.3) brightness(1.1)' },
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bw: { filter: 'grayscale(1) contrast(1.15) brightness(1.05)' },
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};
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const ASPECTS = {
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original: null,
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square: 1,
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portrait: 4 / 5,
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landscape: 16 / 9,
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};
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const params = {
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rotation: 0,
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cropAspect: 'original',
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preset: 'none',
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grain: 0,
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grainSize: 40,
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grainColor: 'mono',
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vignette: 0,
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halation: 0,
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aberration: 0,
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dust: 0,
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dustSeed: Math.random(),
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leak: 0,
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leakShape: 'bloom',
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leakSeed: Math.random(),
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exposureBlend: 'screen',
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exposureOpacity: 50,
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};
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// Small seeded PRNG so dust/scratch placement stays fixed across
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// slider tweaks and only changes on an explicit reroll.
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function mulberry32(seed) {
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let a = Math.floor(seed * 0xffffffff);
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return function () {
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a |= 0; a = (a + 0x6d2b79f5) | 0;
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let t = Math.imul(a ^ (a >>> 15), 1 | a);
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t = (t + Math.imul(t ^ (t >>> 7), 61 | t)) ^ t;
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return ((t ^ (t >>> 14)) >>> 0) / 4294967296;
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};
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}
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function loadFile(file) {
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if (!file || !file.type.startsWith('image/')) return;
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const url = URL.createObjectURL(file);
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@@ -55,54 +109,133 @@
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img.onload = () => {
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originalImg = img;
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URL.revokeObjectURL(url);
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const maxDim = 2400; // cap so a raw phone photo doesn't choke canvas ops
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let w = img.naturalWidth;
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let h = img.naturalHeight;
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if (Math.max(w, h) > maxDim) {
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const scale = maxDim / Math.max(w, h);
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w = Math.round(w * scale);
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h = Math.round(h * scale);
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}
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canvas.width = w;
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canvas.height = h;
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work.width = w;
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work.height = h;
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bloom.width = w;
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bloom.height = h;
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dropCard.hidden = true;
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editorCard.hidden = false;
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resultPanel.hidden = true;
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resetParams();
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rebuildSource();
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render();
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};
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img.src = url;
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}
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function resetParams() {
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params.rotation = 0;
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params.cropAspect = 'original';
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params.preset = 'none';
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params.grain = 0;
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params.grainSize = 40;
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params.grainColor = 'mono';
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params.vignette = 0;
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params.halation = 0;
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params.aberration = 0;
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params.dust = 0;
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params.dustSeed = Math.random();
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params.leak = 0;
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params.leakShape = 'bloom';
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params.leakSeed = Math.random();
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exposureImg = null;
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params.exposureBlend = 'screen';
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params.exposureOpacity = 50;
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grainSlider.value = 0;
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grainSizeSlider.value = 40;
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grainColorToggle.dataset.mode = 'mono';
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grainColorToggle.textContent = 'grain: mono';
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vignetteSlider.value = 0;
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halationSlider.value = 0;
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aberrationSlider.value = 0;
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dustSlider.value = 0;
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leakSlider.value = 0;
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exposureBlend.value = 'screen';
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exposureOpacity.value = 50;
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exposureControls.hidden = true;
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addExposureBtn.hidden = false;
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removeExposureBtn.hidden = true;
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exposureInput.value = '';
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updateValueLabels();
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[...presetRow.children].forEach(b => b.classList.toggle('active', b.dataset.preset === 'none'));
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[...aspectRow.children].forEach(b => b.classList.toggle('active', b.dataset.aspect === 'original'));
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[...leakShapeRow.children].forEach(b => b.classList.toggle('active', b.dataset.shape === 'bloom'));
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}
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function updateValueLabels() {
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document.getElementById('grain-value').textContent = params.grain;
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document.getElementById('vignette-value').textContent = params.vignette;
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document.getElementById('halation-value').textContent = params.halation;
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document.getElementById('aberration-value').textContent = params.aberration;
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document.getElementById('dust-value').textContent = params.dust;
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document.getElementById('leak-value').textContent = params.leak;
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}
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// Recomputes the full stack from the original image every time — never
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// chains operations onto already-processed pixels — so dragging any
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// slider back to 0 reproduces the source exactly.
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// Rebuilds `source` (the rotated + cropped, but otherwise unedited,
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// base image) from originalImg. Only called when rotation, crop, or
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// the loaded image change — not on every effect-slider tweak — since
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// it's the one step that can't be recomputed from other canvases.
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function rebuildSource() {
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if (!originalImg) return;
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const rot = params.rotation;
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const iw = originalImg.naturalWidth;
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const ih = originalImg.naturalHeight;
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const swapped = rot === 90 || rot === 270;
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const rotatedW = swapped ? ih : iw;
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const rotatedH = swapped ? iw : ih;
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const rotated = document.createElement('canvas');
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rotated.width = rotatedW;
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rotated.height = rotatedH;
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const rc = rotated.getContext('2d');
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rc.save();
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rc.translate(rotatedW / 2, rotatedH / 2);
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rc.rotate((rot * Math.PI) / 180);
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rc.drawImage(originalImg, -iw / 2, -ih / 2);
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rc.restore();
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const targetAspect = ASPECTS[params.cropAspect];
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let cropW = rotatedW;
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let cropH = rotatedH;
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let cropX = 0;
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let cropY = 0;
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if (targetAspect) {
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const currentAspect = rotatedW / rotatedH;
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if (currentAspect > targetAspect) {
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cropW = Math.round(rotatedH * targetAspect);
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cropX = Math.round((rotatedW - cropW) / 2);
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} else {
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cropH = Math.round(rotatedW / targetAspect);
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cropY = Math.round((rotatedH - cropH) / 2);
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}
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}
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// Cap so a raw phone photo doesn't choke canvas ops.
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const maxDim = 2400;
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let outW = cropW;
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let outH = cropH;
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if (Math.max(outW, outH) > maxDim) {
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const scale = maxDim / Math.max(outW, outH);
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outW = Math.round(outW * scale);
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outH = Math.round(outH * scale);
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}
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source.width = outW;
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source.height = outH;
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sourceCtx.clearRect(0, 0, outW, outH);
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sourceCtx.drawImage(rotated, cropX, cropY, cropW, cropH, 0, 0, outW, outH);
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canvas.width = outW;
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canvas.height = outH;
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work.width = outW;
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work.height = outH;
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bloom.width = outW;
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bloom.height = outH;
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channelCanvas.width = outW;
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channelCanvas.height = outH;
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}
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// Recomputes the full stack from `source` every time — never chains
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// operations onto already-processed pixels — so dragging any slider
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// back to 0 reproduces the source exactly.
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function render() {
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if (!originalImg) return;
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const w = canvas.width;
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@@ -111,20 +244,41 @@
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workCtx.filter = PRESETS[params.preset].filter;
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workCtx.globalCompositeOperation = 'source-over';
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workCtx.clearRect(0, 0, w, h);
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workCtx.drawImage(originalImg, 0, 0, w, h);
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workCtx.drawImage(source, 0, 0);
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workCtx.filter = 'none';
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if (exposureImg) applyDoubleExposure(w, h);
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if (params.halation > 0) applyHalation(w, h);
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if (params.aberration > 0) applyChromaticAberration(w, h);
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if (params.vignette > 0) applyVignette(w, h);
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if (params.leak > 0) applyLightLeak(w, h);
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if (params.dust > 0) applyDustScratches(w, h);
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if (params.grain > 0) applyGrain(w, h);
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ctx.clearRect(0, 0, w, h);
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ctx.drawImage(work, 0, 0);
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}
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// Bloom around bright areas: blur a thresholded bright-pass and screen it
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// back over the original.
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// Blends a second uploaded photo in, cover-fit to the canvas — the
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// literal "double exposure" film trick.
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function applyDoubleExposure(w, h) {
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const iw = exposureImg.naturalWidth;
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const ih = exposureImg.naturalHeight;
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const scale = Math.max(w / iw, h / ih);
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const dw = iw * scale;
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const dh = ih * scale;
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const dx = (w - dw) / 2;
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const dy = (h - dh) / 2;
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workCtx.save();
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workCtx.globalCompositeOperation = params.exposureBlend;
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workCtx.globalAlpha = params.exposureOpacity / 100;
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workCtx.drawImage(exposureImg, dx, dy, dw, dh);
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workCtx.restore();
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}
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// Bloom around bright areas: blur a thresholded bright-pass and screen
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// it back over the original.
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function applyHalation(w, h) {
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bloomCtx.clearRect(0, 0, w, h);
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bloomCtx.filter = 'brightness(180%) contrast(400%) saturate(120%)';
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@@ -143,6 +297,41 @@
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workCtx.restore();
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}
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// Isolates a single color channel by multiplying against a solid
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// pure-channel fill — cheap alternative to a per-pixel channel split.
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function channelLayer(colorRgb) {
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channelCtx.clearRect(0, 0, channelCanvas.width, channelCanvas.height);
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channelCtx.globalCompositeOperation = 'source-over';
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channelCtx.drawImage(work, 0, 0);
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channelCtx.globalCompositeOperation = 'multiply';
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channelCtx.fillStyle = colorRgb;
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channelCtx.fillRect(0, 0, channelCanvas.width, channelCanvas.height);
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return channelCanvas;
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}
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// Cheap "lens fringing" look: shift isolated red/blue channel layers in
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// opposite directions and screen them back over the full-color image.
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// Not a physically accurate simulation, just a stylized fringe.
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function applyChromaticAberration(w, h) {
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const amount = params.aberration / 100;
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const shift = Math.max(1, Math.round(amount * Math.max(w, h) * 0.015));
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const redSnapshot = document.createElement('canvas');
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redSnapshot.width = w; redSnapshot.height = h;
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redSnapshot.getContext('2d').drawImage(channelLayer('rgb(255,0,0)'), 0, 0);
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const blueSnapshot = document.createElement('canvas');
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blueSnapshot.width = w; blueSnapshot.height = h;
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blueSnapshot.getContext('2d').drawImage(channelLayer('rgb(0,0,255)'), 0, 0);
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workCtx.save();
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workCtx.globalCompositeOperation = 'screen';
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workCtx.globalAlpha = 0.55;
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workCtx.drawImage(redSnapshot, -shift, 0);
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workCtx.drawImage(blueSnapshot, shift, 0);
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workCtx.restore();
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}
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function applyVignette(w, h) {
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const amount = params.vignette / 100;
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const cx = w / 2;
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@@ -158,26 +347,87 @@
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workCtx.restore();
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}
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// Warm streak/bloom near a randomized edge point, rotated per seed so
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// repeat use doesn't look identical — no pre-baked PNG assets needed,
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// it's a procedural gradient.
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// Three shapes off one seed so repeat use doesn't look identical, and
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// no pre-baked PNG assets are needed — it's all procedural gradients.
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function applyLightLeak(w, h) {
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const seed = params.leakSeed;
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const angle = seed * Math.PI * 2;
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const edgeX = w / 2 + Math.cos(angle) * w * 0.7;
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const edgeY = h / 2 + Math.sin(angle) * h * 0.7;
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const radius = Math.max(w, h) * (0.5 + seed * 0.3);
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const grad = workCtx.createRadialGradient(edgeX, edgeY, 0, edgeX, edgeY, radius);
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const alpha = params.leak / 100;
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const hue = 25 + seed * 30; // warm amber/red range
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grad.addColorStop(0, `hsla(${hue}, 90%, 60%, ${(params.leak / 100) * 0.9})`);
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grad.addColorStop(0.5, `hsla(${hue + 10}, 90%, 55%, ${(params.leak / 100) * 0.35})`);
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grad.addColorStop(1, 'hsla(0, 0%, 0%, 0)');
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workCtx.save();
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workCtx.globalCompositeOperation = 'screen';
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workCtx.fillStyle = grad;
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workCtx.fillRect(0, 0, w, h);
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if (params.leakShape === 'streak') {
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const angle = seed * Math.PI * 2;
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const cx = w * (0.2 + seed * 0.6);
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const cy = h * (0.2 + (1 - seed) * 0.6);
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const length = Math.max(w, h) * 1.4;
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const x0 = cx - Math.cos(angle) * length / 2;
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const y0 = cy - Math.sin(angle) * length / 2;
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const x1 = cx + Math.cos(angle) * length / 2;
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const y1 = cy + Math.sin(angle) * length / 2;
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const grad = workCtx.createLinearGradient(x0, y0, x1, y1);
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grad.addColorStop(0, 'hsla(0, 0%, 0%, 0)');
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grad.addColorStop(0.5, `hsla(${hue}, 90%, 60%, ${alpha * 0.75})`);
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grad.addColorStop(1, 'hsla(0, 0%, 0%, 0)');
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workCtx.fillStyle = grad;
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workCtx.fillRect(0, 0, w, h);
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} else if (params.leakShape === 'corner') {
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const corners = [[0, 0], [w, 0], [0, h], [w, h]];
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const [cx, cy] = corners[Math.floor(seed * 4) % 4];
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const radius = Math.max(w, h) * (0.55 + seed * 0.3);
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const grad = workCtx.createRadialGradient(cx, cy, 0, cx, cy, radius);
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grad.addColorStop(0, `hsla(${hue}, 90%, 60%, ${alpha * 0.9})`);
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grad.addColorStop(1, 'hsla(0, 0%, 0%, 0)');
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workCtx.fillStyle = grad;
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workCtx.fillRect(0, 0, w, h);
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} else { // bloom — a blob placed near a randomized edge point
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const angle = seed * Math.PI * 2;
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const edgeX = w / 2 + Math.cos(angle) * w * 0.7;
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const edgeY = h / 2 + Math.sin(angle) * h * 0.7;
|
||||
const radius = Math.max(w, h) * (0.5 + seed * 0.3);
|
||||
const grad = workCtx.createRadialGradient(edgeX, edgeY, 0, edgeX, edgeY, radius);
|
||||
grad.addColorStop(0, `hsla(${hue}, 90%, 60%, ${alpha * 0.9})`);
|
||||
grad.addColorStop(0.5, `hsla(${hue + 10}, 90%, 55%, ${alpha * 0.35})`);
|
||||
grad.addColorStop(1, 'hsla(0, 0%, 0%, 0)');
|
||||
workCtx.fillStyle = grad;
|
||||
workCtx.fillRect(0, 0, w, h);
|
||||
}
|
||||
|
||||
workCtx.restore();
|
||||
}
|
||||
|
||||
// Random hairline scratches + specks of dust, regenerated only on
|
||||
// reroll (seeded), not on every slider tweak.
|
||||
function applyDustScratches(w, h) {
|
||||
const amount = params.dust / 100;
|
||||
const rng = mulberry32(params.dustSeed);
|
||||
|
||||
workCtx.save();
|
||||
workCtx.globalCompositeOperation = 'screen';
|
||||
|
||||
const scratchCount = Math.round(amount * 12);
|
||||
for (let i = 0; i < scratchCount; i++) {
|
||||
workCtx.strokeStyle = `rgba(255,255,255,${0.05 + rng() * 0.15})`;
|
||||
workCtx.lineWidth = 1;
|
||||
const x = rng() * w;
|
||||
workCtx.beginPath();
|
||||
workCtx.moveTo(x, 0);
|
||||
workCtx.lineTo(x + (rng() - 0.5) * 24, h);
|
||||
workCtx.stroke();
|
||||
}
|
||||
|
||||
const dustCount = Math.round(amount * 90);
|
||||
for (let i = 0; i < dustCount; i++) {
|
||||
workCtx.fillStyle = `rgba(255,255,255,${0.2 + rng() * 0.5})`;
|
||||
const x = rng() * w;
|
||||
const y = rng() * h;
|
||||
const r = 0.5 + rng() * 1.5;
|
||||
workCtx.beginPath();
|
||||
workCtx.arc(x, y, r, 0, Math.PI * 2);
|
||||
workCtx.fill();
|
||||
}
|
||||
|
||||
workCtx.restore();
|
||||
}
|
||||
|
||||
@@ -185,18 +435,29 @@
|
||||
// Noise is generated at reduced resolution and scaled up — a
|
||||
// per-pixel random overlay at full phone-photo resolution is
|
||||
// needlessly slow and reads no differently once blended in.
|
||||
const nw = Math.max(1, Math.round(w / 3));
|
||||
const nh = Math.max(1, Math.round(h / 3));
|
||||
// grainSize maps a bigger divisor to coarser, more visible grain.
|
||||
const divisor = 1.5 + (params.grainSize / 100) * 8.5;
|
||||
const nw = Math.max(1, Math.round(w / divisor));
|
||||
const nh = Math.max(1, Math.round(h / divisor));
|
||||
noiseCanvas.width = nw;
|
||||
noiseCanvas.height = nh;
|
||||
const imgData = noiseCtx.createImageData(nw, nh);
|
||||
const d = imgData.data;
|
||||
for (let i = 0; i < d.length; i += 4) {
|
||||
const v = Math.random() * 255;
|
||||
d[i] = v;
|
||||
d[i + 1] = v;
|
||||
d[i + 2] = v;
|
||||
d[i + 3] = 255;
|
||||
if (params.grainColor === 'color') {
|
||||
for (let i = 0; i < d.length; i += 4) {
|
||||
d[i] = Math.random() * 255;
|
||||
d[i + 1] = Math.random() * 255;
|
||||
d[i + 2] = Math.random() * 255;
|
||||
d[i + 3] = 255;
|
||||
}
|
||||
} else {
|
||||
for (let i = 0; i < d.length; i += 4) {
|
||||
const v = Math.random() * 255;
|
||||
d[i] = v;
|
||||
d[i + 1] = v;
|
||||
d[i + 2] = v;
|
||||
d[i + 3] = 255;
|
||||
}
|
||||
}
|
||||
noiseCtx.putImageData(imgData, 0, 0);
|
||||
|
||||
@@ -267,6 +528,26 @@
|
||||
loadFile(e.dataTransfer.files[0]);
|
||||
});
|
||||
|
||||
[...aspectRow.children].forEach(btn => {
|
||||
btn.addEventListener('click', () => {
|
||||
params.cropAspect = btn.dataset.aspect;
|
||||
[...aspectRow.children].forEach(b => b.classList.toggle('active', b === btn));
|
||||
rebuildSource();
|
||||
render();
|
||||
});
|
||||
});
|
||||
|
||||
rotateLeftBtn.addEventListener('click', () => {
|
||||
params.rotation = (params.rotation + 270) % 360;
|
||||
rebuildSource();
|
||||
render();
|
||||
});
|
||||
rotateRightBtn.addEventListener('click', () => {
|
||||
params.rotation = (params.rotation + 90) % 360;
|
||||
rebuildSource();
|
||||
render();
|
||||
});
|
||||
|
||||
[...presetRow.children].forEach(btn => {
|
||||
btn.addEventListener('click', () => {
|
||||
params.preset = btn.dataset.preset;
|
||||
@@ -275,15 +556,61 @@
|
||||
});
|
||||
});
|
||||
|
||||
[...leakShapeRow.children].forEach(btn => {
|
||||
btn.addEventListener('click', () => {
|
||||
params.leakShape = btn.dataset.shape;
|
||||
[...leakShapeRow.children].forEach(b => b.classList.toggle('active', b === btn));
|
||||
render();
|
||||
});
|
||||
});
|
||||
|
||||
grainSlider.addEventListener('input', () => { params.grain = Number(grainSlider.value); updateValueLabels(); render(); });
|
||||
grainSizeSlider.addEventListener('input', () => { params.grainSize = Number(grainSizeSlider.value); render(); });
|
||||
grainColorToggle.addEventListener('click', () => {
|
||||
params.grainColor = params.grainColor === 'mono' ? 'color' : 'mono';
|
||||
grainColorToggle.dataset.mode = params.grainColor;
|
||||
grainColorToggle.textContent = `grain: ${params.grainColor}`;
|
||||
render();
|
||||
});
|
||||
vignetteSlider.addEventListener('input', () => { params.vignette = Number(vignetteSlider.value); updateValueLabels(); render(); });
|
||||
halationSlider.addEventListener('input', () => { params.halation = Number(halationSlider.value); updateValueLabels(); render(); });
|
||||
aberrationSlider.addEventListener('input', () => { params.aberration = Number(aberrationSlider.value); updateValueLabels(); render(); });
|
||||
dustSlider.addEventListener('input', () => { params.dust = Number(dustSlider.value); updateValueLabels(); render(); });
|
||||
rerollDustBtn.addEventListener('click', () => { params.dustSeed = Math.random(); render(); });
|
||||
leakSlider.addEventListener('input', () => { params.leak = Number(leakSlider.value); updateValueLabels(); render(); });
|
||||
rerollLeakBtn.addEventListener('click', () => { params.leakSeed = Math.random(); render(); });
|
||||
|
||||
resetBtn.addEventListener('click', () => { resetParams(); render(); });
|
||||
addExposureBtn.addEventListener('click', () => exposureInput.click());
|
||||
exposureInput.addEventListener('change', () => {
|
||||
const file = exposureInput.files[0];
|
||||
if (!file || !file.type.startsWith('image/')) return;
|
||||
const url = URL.createObjectURL(file);
|
||||
const img = new Image();
|
||||
img.onload = () => {
|
||||
exposureImg = img;
|
||||
URL.revokeObjectURL(url);
|
||||
addExposureBtn.hidden = true;
|
||||
removeExposureBtn.hidden = false;
|
||||
exposureControls.hidden = false;
|
||||
render();
|
||||
};
|
||||
img.src = url;
|
||||
});
|
||||
removeExposureBtn.addEventListener('click', () => {
|
||||
exposureImg = null;
|
||||
exposureInput.value = '';
|
||||
addExposureBtn.hidden = false;
|
||||
removeExposureBtn.hidden = true;
|
||||
exposureControls.hidden = true;
|
||||
render();
|
||||
});
|
||||
exposureBlend.addEventListener('change', () => { params.exposureBlend = exposureBlend.value; render(); });
|
||||
exposureOpacity.addEventListener('input', () => { params.exposureOpacity = Number(exposureOpacity.value); render(); });
|
||||
|
||||
resetBtn.addEventListener('click', () => { resetParams(); rebuildSource(); render(); });
|
||||
newPhotoBtn.addEventListener('click', () => {
|
||||
originalImg = null;
|
||||
exposureImg = null;
|
||||
fileInput.value = '';
|
||||
editorCard.hidden = true;
|
||||
dropCard.hidden = false;
|
||||
|
||||
Reference in New Issue
Block a user