# Thön Idle game about a small circle of "bärare" (carriers) weaving open a breach to Thön from a disused sawmill in Skellefteå, Sweden. Inspired by the mythology, masks, and lyrics of the Swedish band Vildhjarta. ## Stack Vanilla TypeScript + Vite. No framework. Leaflet for the map. ## Dev ``` npm install npm run dev # localhost:5682 npm run typecheck npm run build ``` ## Mechanics - **Sken** — passive income, spend on upgrades - **Eko** — network-effect resource that scales with more bärare - **Bräsch** — grows as the weave deepens, unlocks areas and events - **Fäste** — your grip on this side; reaches zero and you lose - **Yra** — builds naturally, triggers chaotic events at 100 - **Väv** — reach 100 to complete the weave; unlocked via Thörnepherian Click locations on the Skellefteå map to visit them. There is a cooldown.