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waste-go/internal/mesh/mesh.go

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// Package mesh manages the set of live peer connections and broadcasts events.
package mesh
import (
"encoding/json"
"log"
"os"
"sync"
"github.com/pion/webrtc/v3"
"github.com/waste-go/internal/crypto"
"github.com/waste-go/internal/proto"
"github.com/waste-go/internal/store"
)
// ICEServer mirrors webrtc.ICEServer so callers don't import pion directly.
type ICEServer = webrtc.ICEServer
// PeerConn is a live connection to one peer.
type PeerConn struct {
Info proto.PeerInfo
// Send a line of JSON to this peer (pre-encrypted by the sender goroutine).
Send chan<- []byte
// PC is the underlying PeerConnection, used to open additional DataChannels.
PC *webrtc.PeerConnection
}
// Mesh is the shared state of the local node.
// All methods are safe to call from multiple goroutines.
type Mesh struct {
Identity *crypto.Identity
Store *store.Store // may be nil if persistence is disabled
ShareDir string // directory whose contents are shared with peers; "" = no sharing
DownloadDir string // directory where received files are saved
RequireInvite bool // waste-go ext: reject peers that present no valid signed invite
InviteString string // the invite this peer used to join (sent in hello to other peers)
// ScanFiles overrides ScanShareDir when set — allows the manager to inject
// multi-share scanning without the mesh needing to know about shares.json.
ScanFiles func() []proto.FileEntry
ICEServers []ICEServer // extra ICE servers (e.g. TURN); appended to the default STUN entry
mu sync.RWMutex
peers map[proto.PeerID]*PeerConn
// file transfer state
transferMu sync.Mutex
outbound map[string]*outboundTransfer // xid → pending outbound
inbound map[string]*inboundTransfer // xid → pending inbound
// PendingConnect receives peer IDs discovered via gossip that we should
// attempt to connect to. Drained by the anchor client's runOnce loop.
PendingConnect chan proto.PeerID
// historyRequested tracks rooms for which we have already sent a history_request
// this session. Reset on reconnect is intentional (new peers may have newer history).
historyMu sync.Mutex
historyRequested map[string]bool // room → true
historyFirstPeer proto.PeerID // ID of the peer we requested history from
// subscribers receive a copy of every event (fan-out to IPC clients)
subMu sync.Mutex
subs []chan proto.IpcMessage
}
// New creates an empty mesh with the given identity.
// Pass a non-nil store to enable message and peer persistence.
func New(id *crypto.Identity, st *store.Store) *Mesh {
return &Mesh{
Identity: id,
Store: st,
peers: make(map[proto.PeerID]*PeerConn),
outbound: make(map[string]*outboundTransfer),
inbound: make(map[string]*inboundTransfer),
PendingConnect: make(chan proto.PeerID, 32),
historyRequested: make(map[string]bool),
}
}
// trustedPeerIDs returns a set of peer IDs trusted on this network:
// all currently connected peers plus all peers in the persistent store.
func (m *Mesh) trustedPeerIDs() map[string]bool {
trusted := map[string]bool{}
// Own identity is always trusted.
trusted[string(m.Identity.PeerID())] = true
// Connected peers.
m.mu.RLock()
for id := range m.peers {
trusted[string(id)] = true
}
m.mu.RUnlock()
// Previously seen peers from the store.
if m.Store != nil {
if known, err := m.Store.KnownPeers(); err == nil {
for id := range known {
trusted[string(id)] = true
}
}
}
return trusted
}
// ScanShareDir returns the list of files in the local share directory.
// Returns an empty slice if ShareDir is unset or the directory is empty.
func (m *Mesh) ScanShareDir() []proto.FileEntry {
if m.ShareDir == "" {
return nil
}
entries, err := os.ReadDir(m.ShareDir)
if err != nil {
log.Printf("mesh: scan share dir %s: %v", m.ShareDir, err)
return nil
}
var files []proto.FileEntry
for _, e := range entries {
if e.IsDir() {
continue
}
info, err := e.Info()
if err != nil {
continue
}
files = append(files, proto.FileEntry{Name: e.Name(), SizeBytes: info.Size()})
}
return files
}
// ── Peer management ───────────────────────────────────────────────────────────
// AddPeer registers a connected peer and notifies subscribers.
func (m *Mesh) AddPeer(conn *PeerConn) {
// Seed alias from cache so returning peers resolve immediately (before hello).
if m.Store != nil {
if cached := m.Store.PeerAlias(conn.Info.ID); cached != "" {
conn.Info.Alias = cached
}
}
m.mu.Lock()
m.peers[conn.Info.ID] = conn
m.mu.Unlock()
m.emit(proto.IpcMessage{
Type: proto.EvtPeerConnected,
Peer: &conn.Info,
})
}
// SaveReaction persists a reaction if a store is configured.
// Duplicate (mid, emoji, fromPeer) triples are silently dropped.
func (m *Mesh) SaveReaction(mid, emoji, fromPeer string) {
if m.Store == nil {
return
}
if err := m.Store.SaveReaction(mid, emoji, fromPeer); err != nil {
log.Printf("mesh: store reaction %s/%s: %v", mid, emoji, err)
}
}
// SaveMessage persists a chat message if a store is configured.
// Duplicate mids are silently dropped.
func (m *Mesh) SaveMessage(msg *proto.ChatMessage) {
if m.Store == nil || msg == nil {
return
}
if err := m.Store.SaveMessage(msg); err != nil {
log.Printf("mesh: store message %s: %v", msg.Mid, err)
}
}
// UpdatePeerAlias updates the cached alias for a peer after hello verification.
func (m *Mesh) UpdatePeerAlias(id proto.PeerID, alias string) {
if m.Store != nil && alias != "" {
if err := m.Store.SavePeer(id, alias); err != nil {
log.Printf("mesh: update peer alias %s: %v", id.Short(), err)
}
}
}
// RemovePeer unregisters a peer and notifies subscribers.
func (m *Mesh) RemovePeer(id proto.PeerID) {
m.mu.Lock()
delete(m.peers, id)
m.mu.Unlock()
m.emit(proto.IpcMessage{
Type: proto.EvtPeerDisconnected,
PeerID: &id,
})
}
// ConnectedPeers returns a snapshot of current peer infos.
func (m *Mesh) ConnectedPeers() []proto.PeerInfo {
m.mu.RLock()
defer m.mu.RUnlock()
out := make([]proto.PeerInfo, 0, len(m.peers))
for _, c := range m.peers {
out = append(out, c.Info)
}
return out
}
// SendTo delivers a raw JSON payload to a specific peer.
// Returns false if the peer isn't connected.
func (m *Mesh) SendTo(id proto.PeerID, payload []byte) bool {
m.mu.RLock()
conn, ok := m.peers[id]
m.mu.RUnlock()
if !ok {
return false
}
select {
case conn.Send <- payload:
return true
default:
return false // channel full — peer is slow
}
}
// Broadcast delivers a raw JSON payload to every connected peer.
func (m *Mesh) Broadcast(payload []byte) {
m.mu.RLock()
defer m.mu.RUnlock()
for _, conn := range m.peers {
select {
case conn.Send <- payload:
default:
}
}
}
// ── Event fan-out ─────────────────────────────────────────────────────────────
// Subscribe returns a channel that receives every IPC event.
// The caller must drain it; a full channel is silently dropped.
func (m *Mesh) Subscribe() <-chan proto.IpcMessage {
ch := make(chan proto.IpcMessage, 64)
m.subMu.Lock()
m.subs = append(m.subs, ch)
m.subMu.Unlock()
return ch
}
// Unsubscribe removes and closes a subscription channel.
func (m *Mesh) Unsubscribe(ch <-chan proto.IpcMessage) {
m.subMu.Lock()
defer m.subMu.Unlock()
for i, s := range m.subs {
if s == ch {
m.subs = append(m.subs[:i], m.subs[i+1:]...)
close(s)
return
}
}
}
// RequestHistoryFrom sends history_request messages to peerID for all rooms
// we know about but haven't yet requested this session. Only contacts the first
// peer we connect to, to avoid fan-out amplification.
func (m *Mesh) RequestHistoryFrom(peerID proto.PeerID) {
if m.Store == nil {
return
}
m.historyMu.Lock()
if m.historyFirstPeer != "" && m.historyFirstPeer != peerID {
m.historyMu.Unlock()
return // only request from the first peer
}
m.historyFirstPeer = peerID
m.historyMu.Unlock()
rooms, err := m.Store.Rooms()
if err != nil {
return
}
// Always include "general" even if not explicitly created.
roomSet := map[string]bool{"general": true}
for _, r := range rooms {
roomSet[r] = true
}
m.historyMu.Lock()
var toRequest []string
for r := range roomSet {
if !m.historyRequested[r] {
m.historyRequested[r] = true
toRequest = append(toRequest, r)
}
}
m.historyMu.Unlock()
for _, room := range toRequest {
req, err := json.Marshal(proto.PeerMessage{
Type: proto.MsgHistoryRequest,
Room: room,
Limit: 200,
})
if err != nil {
continue
}
m.SendTo(peerID, req)
log.Printf("mesh: sent history_request room=%s to %s", room, peerID.Short())
}
}
// HandleHistoryRequest responds to a history_request from a peer.
func (m *Mesh) HandleHistoryRequest(from proto.PeerID, room string, sinceMs int64, limit int) {
if m.Store == nil {
return
}
msgs, err := m.Store.RecentMessagesSince(room, sinceMs, limit)
if err != nil {
log.Printf("mesh: history_request from %s room=%s: %v", from.Short(), room, err)
return
}
// Look up aliases for from_peer values.
entries := make([]proto.HistoryEntry, 0, len(msgs))
for _, msg := range msgs {
entries = append(entries, proto.HistoryEntry{
Mid: msg.Mid,
From: string(msg.From),
FromAlias: m.Store.PeerAlias(msg.From),
Text: msg.Text,
Ts: msg.Ts,
})
}
chunk, err := json.Marshal(proto.PeerMessage{
Type: proto.MsgHistoryChunk,
Room: room,
History: entries,
HistoryDone: true,
})
if err != nil {
return
}
m.SendTo(from, chunk)
log.Printf("mesh: sent history_chunk room=%s to %s: %d msgs", room, from.Short(), len(entries))
}
// HandleHistoryChunk saves received history messages and emits history_loaded.
func (m *Mesh) HandleHistoryChunk(room string, entries []proto.HistoryEntry) {
if m.Store == nil || len(entries) == 0 {
return
}
var saved []proto.ChatMessage
for _, e := range entries {
msg := &proto.ChatMessage{
Mid: e.Mid,
MsgID: e.Mid, // mid is already content-addressed for gossipped messages
From: proto.PeerID(e.From),
Room: room,
Text: e.Text,
Ts: e.Ts,
}
if err := m.Store.SaveMessage(msg); err != nil {
continue
}
saved = append(saved, *msg)
}
if len(saved) == 0 {
return
}
m.emit(proto.IpcMessage{
Type: proto.EvtHistoryLoaded,
Room: room,
Messages: saved,
})
log.Printf("mesh: history_chunk room=%s: %d/%d new messages", room, len(saved), len(entries))
}
// Emit sends an event to all IPC subscribers (exported for ipc/nat packages).
func (m *Mesh) Emit(msg proto.IpcMessage) {
m.emit(msg)
}
func (m *Mesh) emit(msg proto.IpcMessage) {
m.subMu.Lock()
defer m.subMu.Unlock()
for _, ch := range m.subs {
select {
case ch <- msg:
default:
}
}
}