Add SQLite message and peer persistence (internal/store)
Each daemon writes to <data-dir>/messages.db on startup. Messages received or sent are stored immediately; duplicate mids (INSERT OR IGNORE) are safe to call multiple times. Peer aliases are upserted on peer_connected and again after hello verification when the real nick is known. Schema - messages(mid UNIQUE, room, from_peer, body, sent_at) — mid is the YAW/2 dedup key added in the proto migration; index on (room, sent_at) for efficient per-room queries. - peers(peer_id PK, alias, last_seen) — cache of every peer ever seen, used to resolve hex ids to names when peers are offline. Wiring - store.Open called in cmd/daemon/main.go, passed to mesh.New. - mesh.Mesh holds *store.Store (nil-safe; persistence is optional). - mesh.SaveMessage called in dispatchPeerMessage (incoming) and ipc CmdSendMessage (outgoing) so the local node's own messages are stored. - mesh.UpdatePeerAlias called after hello verification updates the alias with the verified nick rather than the placeholder short-id. Messages only accumulate from join time forward — no history replay to late-joining peers; each node's view starts from when it connected. test-network.sh: added SQLite verification block that queries each node's DB after the test and prints message + peer counts. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -128,6 +128,7 @@ func handleDCMessage(data []byte, from proto.PeerID, localID *crypto.Identity, m
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conn.Info.PublicKey = hello.ID
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}
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m.mu.Unlock()
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m.UpdatePeerAlias(from, hello.Nick)
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m.Emit(proto.IpcMessage{
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Type: proto.EvtSessionReady,
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PeerID: peerIDPtr(from),
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@@ -148,6 +149,7 @@ func dispatchPeerMessage(msg proto.PeerMessage, from proto.PeerID, m *Mesh) {
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switch msg.Type {
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case proto.MsgChat:
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if msg.Chat != nil {
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m.SaveMessage(msg.Chat)
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m.Emit(proto.IpcMessage{Type: proto.EvtMessageReceived, Message: msg.Chat})
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}
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case proto.MsgPeerGossip:
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