package-lock.json was generated with npm 11 (Node 24). CI was running Node 20 which resolves @emnapi deps differently, causing npm ci to fail. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
5.4 KiB
Proposal: P2P Message History Gossip
Goals
- New peers joining a network can retrieve recent message history from existing peers
- No central storage — history lives only in peer daemons (SQLite)
- No new trust requirements — history is shared only over already-established encrypted DataChannels
- No duplicates in the local store or UI
- No conflicts — history gossip is append-only and idempotent
Privacy Model
History is shared peer-to-peer over the encrypted mesh, never via the anchor. The anchor remains dumb — it sees only signaling blobs. A peer only receives history from peers they have successfully completed a YAW/2 handshake with, so the same trust boundary as live messages applies.
A peer can choose not to share history by ignoring history_request messages — the protocol is advisory, not mandatory.
Wire Protocol
Two new YAW/2 extension messages (added to EXTENSIONS.md):
history_request
Sent by a newly-connected peer to one or more existing peers shortly after the handshake completes.
{
"type": "history_request",
"room": "general",
"since": "2026-01-01T00:00:00Z",
"limit": 200
}
| Field | Type | Description |
|---|---|---|
room |
string | Room name to request history for. One request per room. |
since |
ISO 8601 or "" | Only return messages newer than this timestamp. Empty = return up to limit most recent. |
limit |
int (max 500) | Maximum number of messages to return. Responder may return fewer. |
history_chunk
Response from an existing peer. May be sent in multiple chunks if limit is large.
{
"type": "history_chunk",
"room": "general",
"messages": [
{
"id": "sha256:<hex>",
"from": "<peer-alias>",
"from_id": "<hex-pubkey>",
"body": "hello",
"ts": "2026-06-01T12:00:00Z",
"room": "general"
}
],
"done": true
}
| Field | Type | Description |
|---|---|---|
messages |
array | Ordered oldest-first. |
done |
bool | true on the final chunk. Receiver may display after this. |
Message Identity and Deduplication
Each message has a content-addressed ID:
id = "sha256:" + hex(SHA-256(from_id || room || ts || body))
- Computed by the original sender and included in every live message going forward
- The SQLite
messagestable gains anid TEXT UNIQUEcolumn - On insert, use
INSERT OR IGNORE— receiving the same message twice (live or via gossip) is a no-op - The UI sorts by
ts, so late-arriving history slots in correctly without reordering visible messages
Legacy messages (before this feature) have no id. They are assigned a local-only ID on migration and are never gossipped (they have no canonical ID the receiver could deduplicate against).
Daemon-Side Implementation
SQLite schema change
ALTER TABLE messages ADD COLUMN msg_id TEXT;
CREATE UNIQUE INDEX IF NOT EXISTS idx_messages_msg_id ON messages(msg_id) WHERE msg_id IS NOT NULL;
Handling history_request
peer sends history_request{room, since, limit}
→ query SQLite: SELECT * FROM messages WHERE room=? AND ts>? ORDER BY ts ASC LIMIT ?
→ send history_chunk{room, messages, done:true}
Responder enforces:
limitcapped at 500- Only messages the responder itself received or sent (no re-gossipping of gossipped history to avoid amplification)
- Rate limit: one
history_requestper peer per room per 60 seconds
Handling history_chunk
for each message in chunk:
INSERT OR IGNORE INTO messages (msg_id, room, from_alias, from_id, body, ts) VALUES (...)
emit IPC event: history_loaded{room, count}
When to request
- After handshake completes with the first peer in a network (only ask one peer — avoids fan-out)
- Request rooms the local peer knows about (from its own SQLite
roomstable) - If no rooms known yet: request
"general"only; discover others from incoming live messages
IPC / UI Integration
New IPC event emitted after history is loaded:
{ "type": "history_loaded", "network_id": "...", "room": "general", "count": 47 }
The web UI and TUI insert a visual separator above the first gossipped message:
── 47 earlier messages ─────────────────────────────
[12:03] alice: hey
[12:04] bob: yo
── live ─────────────────────────────────────────────
[14:22] you joined
What This Does Not Do
- No conflict resolution — messages are immutable append-only records; there is nothing to conflict
- No ordering guarantee beyond timestamp — if two peers sent messages at the same millisecond, both are stored; the UI sorts by
tsthenmsg_idfor a stable tiebreak - No full sync — gossip is bounded by
limitandsince; it is not a replication protocol - No anchor involvement — the anchor never sees history
- No history from peers who were offline — if no peer with history is online when you join, you get nothing (acceptable given the trust model)