Initial commit: Thön, a Vildhjarta-inspired idle game

Idle/incremental game about a small circle of "bärare" weaving open a
breach to Thön from a disused sawmill in Skellefteå, Sweden. Reskins
the Djupet engine (passive resources, map-click visits, escalating
events, win/lose meters) around Vildhjarta's mythology — masks, the
Thörnepherian language, and a discoverable lore codex.

Vanilla TypeScript + Vite + Leaflet, with generated key art, location
art, and character portraits under public/img/.
This commit is contained in:
Fredrik Johansson
2026-08-08 22:01:05 +02:00
commit f0b123a471
39 changed files with 3853 additions and 0 deletions
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{
"name": "thon",
"version": "0.1.0",
"type": "module",
"scripts": {
"dev": "vite --port 5682",
"build": "vite build",
"typecheck": "tsc",
"preview": "vite preview"
},
"devDependencies": {
"typescript": "^5.5.0",
"vite": "^6.0.0"
}
}