Initial commit: Thön, a Vildhjarta-inspired idle game

Idle/incremental game about a small circle of "bärare" weaving open a
breach to Thön from a disused sawmill in Skellefteå, Sweden. Reskins
the Djupet engine (passive resources, map-click visits, escalating
events, win/lose meters) around Vildhjarta's mythology — masks, the
Thörnepherian language, and a discoverable lore codex.

Vanilla TypeScript + Vite + Leaflet, with generated key art, location
art, and character portraits under public/img/.
This commit is contained in:
Fredrik Johansson
2026-08-08 22:01:05 +02:00
commit f0b123a471
39 changed files with 3853 additions and 0 deletions
+13
View File
@@ -0,0 +1,13 @@
{
"compilerOptions": {
"target": "ES2023",
"module": "ESNext",
"moduleResolution": "bundler",
"allowImportingTsExtensions": true,
"noEmit": true,
"strict": true,
"noUnusedLocals": true,
"noUnusedParameters": true
},
"include": ["src"]
}